![]() This is probably also where we’ll open up forums for our beta testers! The beta isn’t running quite yet, but as you can tell things are moving along! We still have a few things to throw into the mix as far as the game goes. Each run in Arcade Mode starts off with a fresh character devoid of any skills, items and cards collected in previous attempts. ![]() We’ve set up an IndieDB-page for the game in preparation. A player attempting Arcade with three Catalysts, and three Curses enabled Arcade Mode is the roguelike counterpart to Secrets of Grindeas core gameplay. Desura is pretty similar to Steam in many ways, and should be a pretty familiar experience for most players used to Valve’s platform. An indie friendly alternative to Steam that does just this is Desura. While our skill at postponing betas is at Olympic level, even we didn’t want to delay it indefinitely! So, we couldn’t do Steam, but we still wanted some centralized platform with automatic patching and ability to select users to invite. ![]() However, it isn’t launching until the end of August (+Valve Time?), and there’s also no way of guessing right now how much Greenlight interest we must garner before being put on Steam, and how happy they are with indies prancing around running betas on there. ![]() This was just before them announcing Greenlight, and as such, six weeks later we received a template reply telling us to check that service out. Secrets of Grindea - Devlog 40: Achievement Unlocked News 5 comments This week, we've added achievements (we call them Trophies) Also, we've implemented a way to change your character's appearance in-game by visiting the. A while back we contacted Steam to see if we could run the beta on their platform. ![]()
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